What better way to suggest the futility of the human experience than with a card game called Armistice? This game is not War, it is Armistice. Because, as the narrator ofThe Garden of Good and Evil Pancakes by David S. Atkinson explains, “Battles have costs. Even the winner of a battle is a loser in some way, at least most of the time.” Armistice, like life, is a game that proves there is no winning. Not even in victory.